Sounds like all the other Arkham games? We can’t argue with that. During his fight against the Scarecrow, Batman comes across his former enemies (Two Face, Penguin and Riddler), teams up with his former sidekicks (Nightwing and Robin) and manages to woo two beautiful enemies into allies (Catwoman and Poison Ivy). This eventually leads to an exodus, which conveniently puts all the citizens of Gotham out of the city and out of harm’s way as Batman answers the Hero call, laying hard justice on all the goons and thugs in the city (which seems like double the population of the city itself). So, it goes like this – just when we thought law was returning to the city of Gotham and nothing could ever go wrong, the Scarecrow unleashes mayhem on the city through his deadly Fear gas, promising to destroy Gotham once and for all. We can lay out the skeleton out for you though. We won’t divulge much on the story, but say this much that this is probably the best plot since Batman: Arkham City. He feels more like a former G.I.Joe, happily coming down on the goons with unabashed explosions and his Bat Mobile, which feels more like a tank-on-wheels than a swift mystery machine. Batman no longer feels like the world’s greatest detective, striking form the shadows and scaring the be-jeezus out of the street thugs. The Arkham Knight, however, looks like it is co-directed by Christopher Nolan and Michael Bay.
The Batman Arkham series was heavily inspired from the storylines of Frank Miller and other legendary writers. Story: Will the real Arkham Knight please stand up? However, one can’t help but begin to feel like the developers are here to serve the masses and in the process, deliver a wishy-washy game which is not as well planned out as the predecessors, which severely undermines the persona that is Batman. Batman Arkham Knight is the apogee of the next gen gaming, packaged with killer graphics and relentless gameplay.